Difference between revisions of "Orderman Interface"


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(created page: login/logout)
 
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= Login =
 
= Login =
 
When the waiter starts the orderman a login window will appear. This window consists of two text fields: one for the username and another for the password. A simple button will allow to login and if the login was successful the waiter will see his tables and can start to work.
 
When the waiter starts the orderman a login window will appear. This window consists of two text fields: one for the username and another for the password. A simple button will allow to login and if the login was successful the waiter will see his tables and can start to work.
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= Logout =
 
= Logout =
A simple button will provide the logout. This button is placed in different locations of the orderman:
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A simple button will provide the logout.
*home button:
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When the home button is pushed the waiter will be asked if he wants to logout. If yes the orderman will be closed, otherwise the application will run in background, without logout the waiter.
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= Orderman =
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The Orderman interface shows the tables of the restaurant, bar or whatever. A table is visualized through a simple rectangle with the table number on it. When an order has already been done on a table this table will have a different color of the tables where no order has been made.
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By clicking on a table the ''Order'' interface will be shown.
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It is important that no other stuff is placed on this interface, because the waiter must have a good overview of the tables. No other wearing stuff will be shown on the orderman.
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= Menus =
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When the user presses and holds on a table a bottom menu must appear where it will be possible (in a further moment) to split a table or move the orders from one table to another.
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By clicking on the table number of the table view a menu will be shown, witch contains the total price of the table and the options ''pay, pay separately'' and others.
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= Order =
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On this interface the waiter can look up the orders that already have been made on the chosen table. In addition he can make new orders.
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The screen is divided in two parts. The top half of the screen will show all orders that have been made. The other half will be used to make a new order. When the waiter clicks on a table he will see all categories and by clicking on one of them all products in this category will be visualized. By clicking on a product this product will be added to the product list of the order. By clicking on ''ok'' the order will be sent with all his products. After the new order has been sent to the FOS server the ''orderman interface'' with all the tables will be shown again.
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= Settings =
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The user can set:
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* the FOS server ip
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* ...

Latest revision as of 14:29, 6 March 2014